Computers and Smartphones ESL Worksheets, Games and Activities
In this computer vocabulary game, students play dominoes by completing sentences with computer-related words. In groups of three, the first player puts down one of their dominoes on either side of the domino on the table, making sure that the computer-related word completes the gap-fill sentence. Players then take it in turns to complete the computer-related sentences with words by putting their dominoes down at either end of the domino chain. If a player cannot put down one of their dominoes, they take one from the top of the pile and put it down if they can. If there are no dominoes left in the pile, play passes to the next student. The first player to get rid of all their dominoes wins the game.
In this free computers and smartphones activity, students unscramble questions about computers or smartphones and then ask and answer the questions with a partner. In two groups, students put words in the correct order to form questions about computers or smartphones. Students then answer the questions and write down their answers on the worksheet. After that, students pair up with someone from the other group and take it in turns to ask their partner the questions, noting down their answers. Finally, students report back to the class on what they found out about their partner.
Here is a computer and smartphone vocabulary worksheet to help students learn and practice verbs and nouns related to computers and smartphones. In pairs, students start by discussing two questions related to using computers and smartphones. Students then match computer and smartphone-related nouns with their definitions. Next, students underline the correct technology-related verbs in a set of sentences. After that, students match sentence halves together to form sentences about computers and smartphones. Lastly, students complete sentences with words from a box in their correct form.
Here is a computers and smartphones game to help students practice or review computer and smartphone vocabulary. In groups, students take turns turning over one sentence card and one word card. If the computer or smartphone-related word completes the sentence, the student reads the sentence aloud, keeps the two cards and has another turn. If the word doesn't match the sentence, the student turns the cards back over, keeping them in the same place. It's then another student's turn to play. The student with the most pairs of cards at the end of the game wins. Afterwards, check the correct answers with the class.